Elodoth: Half Moon, Walker Between

The half moon hangs in balance, and balance is Luna's gift to the Elodoth. Those who change under the half moon are touched with duality, drawing strength from that dichotomy. The Elodoth are judges and executioners, able to weigh both sides of any argument and are ideally suited to act as voice of the law. They are also envoys to the spirit world, able to meet spirits half way and negotiate with them.

All werewolves live on the edge between wolf and human, matter and spirit, but an Elodoth is keenly aware of it. This precarious existence influences an Elodoth to do what he can to keep himself even more in balance. A Half Moon might strive to live as much of his life in wolf form as he does in human form. He might feel compelled to visit the spirit world for a time after a prolonged period in the physical world.

The Elodoth plays a central role in the pack. He can understand the wild passion and the rage of the Rahu and Cahalith, as well as the detached mysticism of the Ithaeur, and the aloof mindset of the Irraka. He often plays devil's advocate to the pack, questioning the alpha's decisions (when not the alpha himself) if his perspective on both sides of an issue reveals another potential solution. However, the wise Elodoth takes this role seriously, and doesn't abuse his privilege as contratian; the middle of a bloodbath is no time to be challenging authority. The Half Moon's perspective on both sides of a situation is meant to help him choose the right course of behavior, not to promote the contrary course of action, right or wrong.

Primary Renown: Honor

Specialty Skills: Empathy, Investigation, Politics

Gift Lists: Half Moon, Insight, Warding

Auspice Ability: Spirit Envoy. An Elodoth automatically gains two dice to any empathy, expression, persuasion or politics roll made to negotiate with spirits. This bonus does not apply to rolls made to threaten or bully spirits. The Elodoth is expected to offer the proper words and appeasement, demonstrating his ability to perceive the situation from the spirits side as well.

The Change: During the change, the werewolf might find himself aware of something wrong around him, and attempting to fix it as best he can. In his confused state though, the Elodoth cannot tell what he's trying to fix or why. He might claw up asphalt and expose bare earth in an unconscious attempt to balance the energies of nature and humanity. He might shift between human and wolf form repeatedly, until finally settling into Gauru. Few Elodoth actually manage to 'fix' anything during the delirium of the First Change, but that doesn't stop them from trying -- sometimes at the expense of the people unlucky enough to be stood nearby at the time.

Quote: 'Respect your prey.' It's not just a random string of words. It's a law written in our animal hearts, given form by our human mouths. We are better than wolves, because we can overcome our instincts. We are better than humans, because we don't have to kill when there's no need. So let the girl go, or you answer to me.